/*
 * This file is part of aion-emu <aion-emu.com>.
 *
 *  aion-emu is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-emu is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-emu.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model;

import com.aionengine.gameserver.model.stats.container.StatEnum;

/**
 * @author xavier
 */
public enum SkillElement {
    NONE(0),
    FIRE(1),
    WATER(2),
    WIND(3),
    EARTH(4),
    LIGHT(5),
    DARK(6);

    private int element;

    private SkillElement(int id) {
        this.element = id;
    }

    public int getElementId() {
        return element;
    }

    public static StatEnum getResistanceForElement(SkillElement element) {
        switch (element) {
            case FIRE:
                return StatEnum.FIRE_RESISTANCE;
            case WATER:
                return StatEnum.WATER_RESISTANCE;
            case WIND:
                return StatEnum.WIND_RESISTANCE;
            case EARTH:
                return StatEnum.EARTH_RESISTANCE;
            case LIGHT:
                return StatEnum.ELEMENTAL_RESISTANCE_LIGHT;
            case DARK:
                return StatEnum.ELEMENTAL_RESISTANCE_DARK;
		default:
			break;
        }
        return null;

    }
}
